Bestiary 4 | Monsters | Argus | Special Abilities | Fascinating Gaze
A creature within 40 feet of an
argus must succeed at a DC 16 Will saving throw or be
fascinated for 5d6 rounds. If the creature has 4 or fewer Hit Dice, it is instead
dazed for 5d6 rounds. An
argus can't use this ability in the same round it uses
frightful presence. The save DC is Charisma-based.